Tactical Media and Hacktivism

The inter-net was envisioned to be “technology for the people.”  It would provide a many to many broadcasting system that would have a democratizing effect on global communication.  It did not take long for big business to recognize the power of such a tool and invaded the people’s technology with corporations and e-commerce.  Tactical media has become the people’s [...]

Sherry Turkle, Video Games and Computer Holding Power

Sherry Turkel uses video games to begin a discussion of the computer culture as a culture of rules and simulation.
The Myth of “Mindless” Addiction
Constantly we hear the claim that video games are addictive, and most of those who make this claim compare the games to TV.  That is more difficult to do than they may think.  TV [...]

Lev Manovich, The Language of New Media

On Chapter 5:
The Forms
He opens the chapter by drawing a mental image of Razorfish Studios,  which is one of the major success stories of silicon valley in the mid to late 90’s.   Their focus is computer based interactive design, although we are more concerned with the physical layout of the work environment. Typically the Graphical User Interface (GUI) is modeled [...]